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Saturday, June 7, 2025

Outlaw Motorcycles, 1966, an early genre documentary


Review by Doug Gibson

On this blog, I recently reviewed the semi-obscure "The Last of the American Hoboes," a late '60s feature-length documentary/narrative film history of hoboes. It was directed by Titus Moede (Moody), an iconoclastic actor/director/camerman/screenwriter/photographer who shot his films on a shoestring budget, when he could shoot them.


Moede died in 2001. I've long wanted to see an earlier documentary/narrative he bundled together. It's "Outlaw Motorcycles," 1966, a 35-minute short. Like "... Hoboes," it knocked around the basements of film distribution, with Moede selling many copies of both at a Los Angeles "mondo" film store, and through mail order. Both films entered the century largely ignored; neither was placed on the now-defunct TCM Underground. Both would have been ideal choices. In late 2023, both films were part of the several-films offering "Lost Picture set" Blu-Ray from Vinegar Syndrome. "Outlaw Motorcycles" was an extra for "The Last of the American Hoboes."I've seen both recently because "...Hoboes" is playing on Tubi. "...Motorcycles," for the time being, is on YouTube.


So, what do I think of "Outlaw Motorcycles?" Like "Hoboes," it's not a great film, but it's a fascinating time-capsule effort that merits more attention. This wasn't the first movie to feature motorcyclists, but it was very likely one of a just a few that was open-minded about its subjects. In this film law enforcement, while not overtly villains, are represented as individuals with power who will hassle the motorcycle gangs of that era.



Moede, who has solid history as a working actor, was a bohemian. While some scenes are staged -- as in "Hoboes," -- he walked the talk. The majority of participants belong to the motorcycle gangs that traversed California roads. Much of it was shot outdoors, and you can feel the uneasiness and/or fascinations people of that era felt watching the gangs.


The print I viewed was faded. Much of the dialogue (like "Hoboes") was probably dubbed later or just barely heard due to the low budget. But much of the film delivers authenticity. I particularly enjoyed the scene of a "biker wedding." The groom, after kissing his bride, gives several male biker buddies smooches on the lips. Another strong scene is a biker gang member's funeral.


The film has a scene where members of a biker gang meet and decide to raise money to buy lunches for victims during the Watts riots. The scene is probably staged but I'll accept that it occured. Like "Hoboes," it's strengthened by Moede's contacts and ability to go to locations that other films did not offer. In one scene a motorcycle gang member sports a Nazi swastika. I had though that association was a cliche, but apparently not.


Viewers learn in the film what a motorcycle gang's "mama" is. I'll keep it a secret. It leads to likely the most notorious/popular scene: a visit to a tattoo location where two "mamas" receive tattoos on two personal parts of the body. Gordon Barclay, an actor friend of Moede's who wrote and acted in "Hoboes," is the tattoo artist. I've read this film was banned in some locations. This scene is likely the reason. One shot in the scene, involving one of the "mamas," may be iconic. I know I've seen it before. It has the word "property" in it.


It's very low-budget, the film can plod at times, but it's an important film. Like Andy Milligan's early '60s short "Vapors," (a film about a NYC bathhouse) it provides a non-judgmental look at a culture that contemporary America -- at that time -- almost universally shunned and disliked.


Wednesday, May 21, 2025

The Legacy of Barugon


By Joe Gibson


Gamera vs Barugon (1966) is the second Gamera film and the odd man out of the Showa series for its dark tone and mature themes. The anniversary of its release (4/17) passed recently, and I was unable to get a review out in time, but that helped me realize that I would rather wait to review it so that I can spend more time interacting with what the film is trying to say. I have an essay in the works trying to break down the themes, imagery and implications of Ultraman Orb: The Origin Saga (don’t worry, I’ll try to make it as approachable and easy to understand as I can), and, ultimately, I plan to do something similar for Gamera vs Barugon. That will take time, and there are other reviews I will get to first, so, in the meantime, I will release this, a short contemplation on the legacy of Gamera vs Barugon and its antagonist monster as a whole.


As I often mention, Gamera vs Barugon is the odd one out of the Showa Gamera series creatively and tonally. However, that does not mean that it is non-canonical or that its creative DNA does not still exist within the franchise to some degree. (I guess if you get really specific into the stock footage backstory segment in Gamera vs Guiron, that film either simply ignores Gamera vs Barugon or implies it did not happen in that timeline, but the stock footage in Gamera vs Jiger shows it again, and the positioning of Barugon as the final foe in Gamera Super Monster re-emphasizes the importance of this monster’s existence to the Showa era.) The original plan was actually to have Gamera face off against Ice Giants, hence why Barugon has ice powers even though the Rainbow Death Ray factors into the stakes more, and one could see Daiei’s Daimaijin character as essentially what they would have looked like, but creating Barugon as a kaiju and not a humanoid kaijin set the precedent for kaiju on kaiju battles in the Gamera series.


Unlike every other Showa Gamera movie, Gamera vs Barugon’s director was not Noriaki Yuasa but Shigeo Tanaka. I could not see any evidence of more kaiju films in his filmography, but the major reason Daiei brought him on was that he was an established director, churning out multiple films a year consistently since 1931. After the original Gamera was a large success, Daiei wanted to treat the sequel as a bigger budget film, filmed in color this time, so it makes sense to bring on a prolific director who had been working for longer than Noriaki Yuasa had been alive. This might be the reason why while there are still growing pains in the monster fights and larger special effects difficulties, this film has far greater tonal unity and cohesion than the previous as well as surprisingly well done human on human fight scenes within the direction and blood effects. (I do not know the ins and outs of the production except that inexperienced Noriaki Yuasa was still special effects director, and I personally believe Yuasa found his footing fairly quickly in this franchise, but it seems fair to attribute the professional streamlined aspects of this film to Tanaka, who I otherwise have nothing to talk about.)


In Gamera vs Barugon, a small group of greedy humans seek a jewel and betray each other. While one man goes on to brood and undertake a redemption arc, the other, through their greed and negligence first cause the jewel to hatch into a kaiju and then interferes with an effort to combat the kaiju Barugon. Greed is the mechanism that drives the human villain Onodera but also to an extent Barugon, as he seeks after a shiny diamond that, once procured, does not stop him as he keeps going (according Shout Factory’s release of the film, Barugon has a diamond digesting sack in his body because he is drawn to shiny objects like food and based on the diagram, seems to be using them as fuel for his Rainbow Death Ray). Because of the causal link to Onodera’s actions, it is crucial that the film shows us the birth of Barugon; it is equally important that the film never address the fact that Barugon is literally a newborn kaiju landlocked (he is deathly allergic to water) in a strange place constantly being shot at by the military. The original Gamera established that he was the friend to a specific child and left that ambiguous while later movies would codify that he is the friend to all children; this movie has no human children, shows Gamera as only marginally the lesser of two evils (though he arguably has less of an excuse than Barugon for their rampages) and shows a type of child Gamera has no issue murdering.






Again, for the intersection of the film’s themes and ideas, Barugon has to be a child, and there is no issue with this film for Barugon to be an unsympathetic child (just more of a weird precedent for this series as it would become to have set). The 1991 short film/pitch Gamera vs Garasharp featured the idea that newborn monsters were innocent and thus protected by Gamera, but that has not been integrated into any of the mainline films or shows. Barugon’s hatching scene with the three shaku puppet and cigarette smoke is iconic, as well as (allegedly) Yuasa's favorite scene in the movie, so it is no surprise that the concept of sinister child kaiju came up again later.


Most notably, the later quadruped Jiger appears somewhat similar to Barugon. While Barugon is a chameleon and Jiger a triceratops, they both have an absurd array of powers while being mundane looking, Earth monsters and quadrupedal, a very unique package of characteristics. Jiger is a dormant adult but impregnates Gamera’s lung, and the technically innocent Baby Jiger immediately attacks the humans it encounters while also leeching Gamera’s life to the point where the characters must perform a shortwave radio abortion. As far as other instances of this oddly specific trope, well, discussion of the legacy of Barugon’s portrayal necessarily weaves in and out of a conversation about Gyaos because, there was reasonably a time where either could have had claim to the archvillain role, and each influenced each other in some key ways.


Gyaos is Gamera’s archenemy due to a few key characteristics: popularity, two Showa era suits (distinct appearances independent of stock footage use), prominence in the marketing and narrative of Gamera Super Monster and finally the villain role in Gamera Guardian of the Universe 1995 and ultimately as the recurring villain of the entire Heisei trilogy. The thing is while the various posters were on the same page that Gyaos was the highest profile villain and the film shows off Gyaos as the first kaiju Gamera fights, it technically makes Barugon even more important to have his fight last in Super Monster, to be the fight that everything was building up to. At the same time, Barugon was also considered to be the villain of Gamera GOTU and perhaps that is part of why at no stage of the Heisei Gyaos’ lifespan can they not be considered evil. However, no matter what, that Heisei backstory for the villain monster role of being created by Atlantis and then destroying Atlantis is quite clearly derived from Space Gyaos (Gyaos’ second Showa appearance) in Gamera vs Guiron, so the legacies of Gyaos and Barugon were always going to be tied together.


Interestingly, the recent show Gamera Rebirth, distributed this backstory of being created by a bygone society to the remainder of Gamera’s Showa era combatants: Viras, Guiron, Zigra and Jiger. While it is unfortunate that the show elected to give Gyaos two episodes instead of letting Barugon back with his Showa era brethren, he technically gets some representation through the portrayal of Jiger. Rebirth Jiger is just not the same beast as Showa Jiger. With none of the same powers and much less of a threat presence, her episode leverages the imagery of her new ratlike physique with the choreography of her feeding in the sewers (if you know about the scrapped Daiei monster Nezura, then that is what is referencing). However, she and Gyaos are the only ones shown as newborns, and all of the Jigers have the same sinister drive to consume and grow larger, imagery that is only compatible with a Gamera series because Gamera vs Barugon exists. (You have to admit that if Gamera vs Garasharp, with its message of child monster innocence, replaced Gamera vs Barugon, this series never would have produced the image of a horde of newborn lizards eating each other until the last one remaining emerges to fight with Gamera and dies from getting its insides torched by his hand.)


That was all functionally a technicality. While it is true that there is substantially less to explicitly point to in terms of legacy for Barugon than Gamera of Gyaos, the legacy of Barugon in this franchise is still quite notable. For the Heisei series, there was a tie-in comic that included Barugon as the main opponent monster (Viras also got one, but the treatment of Viras in Gamera Rebirth also indicates we are meant to see Viras as a significant villain for Gamera too, so…). I discussed Gamera The Brave recently, and its villain monster Zedus is the most blatant legacy of Barugon in that they both have the shooting tongue and Zedus would have been a quadrupedal monster until the team realized he would be too similar to Barugon. And uh also Barugon’s roar is also the roar of Ultra series monsters Gubila and Twin Tail – that’s good enough to end this article on, right? That’s a Rodan level contribution to the genre (Rodan’s roars have been used for an absurd amount of kaiju roars just pitch adjusted or sped up). 


Okay, it is true that not much has come of Barugon objectively speaking. He has seemingly only inspired lesser kaiju such as Wanigon and the Azure Dragon, but, as they say, every dog gets his day, and Barugon will have more opportunities if Gamera Rebirth ever gets a season 2 or if Shusuke Kaneko gets to make his pitch to Kadokawa he approached them with when they busy with Rebirth season 1. I say we remain optimistic and maybe something unprecedented can happen one day, maybe we will even see a derivative of him in a major Hollywood blockbuster release. And actually, we have. Godzilla x Kong: The New Empire featured two main antagonist monsters, one of which, as you likely know, was an ice monster named Shimo, and I will leave you with this piece of trivia. Jared Krichevsky based early concepts of Shimo on Barugon and acknowledged the inspiration publicly. Perhaps the legacy of Barugon is greater than we thought after all.




Thursday, May 15, 2025

Becoming Nosferatu anthology offers prose, poetry on German silent horror

 

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Review by Doug Gibson


It's been almost six months since the 2024 Robert Eggers' film version of "Nosferatu" (reviews here and here) enjoyed strong success at the box office. The film was mostly faithful to F.W. Murnau's interpretation of the vampire, and enhanced the monster's connection to its prey Ellen Hutter.


Academics Matthew Sorrento and Gary D. Rhodes have edited -- and contributed stories to -- a new anthology, "Becoming Nosferatu: Stories Inspired By Silent German Horror," Bearmanor Media, 2025. Mostly stories, along with poetry, the book includes takes on several era icons, including Caligari, Dr. Mabuse, "M," "The Golem," "Vampyr," Metropolis" and "Nosferatu." Some of the tales are set in the past; others in more current times. Some of the tales are serious; some are comedic, others satirical. Some stories find contemporary parallels.


When I review art, I resist the urge to search for passages that support my biases. I'm just looking for a great read. Despite its not-too-subtle political message, I quite enjoyed Robert Guffey's novella "The Land of Thieves and Phantoms." Set in modern times in California's Inland Empire (an area that can be considered remote albeit in California), a charismatic preacher-type pol named Henry Orlok runs for mayor of Lake Wisborg, a small community.


Although not particularly aesthetically attractive, he soon commands widespread support. Two acolytes include a schoolteacher named Ellen and a realtor named Knock. Orlok rallies the town against a longstanding cleric and a peaceful baker whose name and business create unfortunate anagrams. Orlok and supporters eventually force out the town's power structure. 


Guffey effectively weaves a town of individuals manipulated by fear, nativism, prejudice, a longing for security, and a desire to find scapegoats. He provides vampire tendencies from Orlok and convert-like zeal from his conquests. However, more subtle is that dark habits already within his converts are allowed to flourish. A mean-spirited, perverted teacher-turned librarian is given new life to persecute. A conformist businessman easily turns allegiances to Orlok despite the harm to others. Unrepentent, he frankly admits to the persecuted baker that he personally has nothing against him. 


I won't give away the story's finale but it explores the totalitarian tendency to safely rehabilitate -- after their death and/or destruction -- the reputations of those destroyed.


Another story, a witty satirical tale, "Totenkopf," by Rhodes, involves a private detective, Jack Six, from Hollywood but now moving through Europe on assignment searching for the skull of the late director F.W. Murnau. As narrator Six admits, he's a conflicted soul. "... there were two of me, one investigating the Murnau case, the other investigating the me that was investigating the Murnau case.


Jack Six's well-funded case moves him through conversations with ghosts, including Forry Ackerman, pining for Pola Negi, passages of Louise Brooks, and help from contemporaries, including Bela Lugosi biographer Robert Cremer. He moves through, bars, seances, hotel rooms, Ubers, cemetaries and cities in his quest. It's a fun read for genre fans. It kind of reminded me of Charles Bukowski's final novel "Pulp," where a jaded private eye searches for death.


One more Nosferatu-influenced story I'll mention is Argyle Goolsby's "Serpent on the Lace," a short tale that effective captures the mood and drama of Ellen Hutter's doomed but successful entrapment and destruction of the vampire.


---


"The Good Doctor: An Editorial," by John Talbird, is a brief story that conveys the experience of those unfortunate patients submerged in a Caligari brain fog. 


I enjoyed Charles Rammelkamp's three stories. Two,"Der Golem," and Return of der Golem," provide the point of view of the monster, particularly his unrequited love for Jessica, and later another women.


Sorrento has a story, from the "Metropolis" section, "The Watcher," that traces the evolution and manipulation of an adolescent. Initially fascinated by street games, Julian becomes the protege of a Tall Man who leads him into a world of illegal boxing clubs, and punishment for gamblers. The youngster's name eventually changes.


I enjoyed a story "Yours Alraune," (from the 1928 film "Alraune"), by Martyn Pedler and Alexandra Heller-Nicholas. A beautiful young woman named Alraune exchanges letters with film star Brigitte Helm, now an old woman. The two reveal a contrast of the younger woman, defining Helm by her films, and Helm's responses, which provide clarity and a realism and wisdom the younger woman will presumably attain.


"Mabuse's Last Scheme." by Jeffrey Ford, ("Dr. Mabuse the Gambler," 1922) is a good read with a fantastic ending. 


A poem, "Soul of Frankenstein," by Donald F. Glut, stuck with me. It's an eloquent, beautifully composed summary of the iconic novel.

Sorrento and Rhodes have done a fine job culling and editing stories that underscore the expressionist films this anthology pays homage to. I honestly enjoyed every story and poem. The anthology can be enjoyed by those in the know of the silent horror genre. And the stories can serve as inspiration -- for those unfamiliar with the film genre -- to appreciate the films.


Editor's note: To read an excellent analysis of the 2024 "Nosferatu' from Rhodes, go here.

Friday, May 9, 2025

Last of the American Hoboes: A review

 


Review by Doug Gibson


The actor above is the late Titus Moede (also known as Titus Moody). It's a still from the film "The Last American Hoboes," which has a date of 1967, but I don't believe it premiered until at least 1969.  View a trailer here.


I used to read about this film in the pages of Cult Movies Magazine. Moede occasionally contributed for the pub, either as interviewee or interviewer. He was active in the film industry for 40-plus years. Early in his career he was a TV actor. He moved toward low-budget cinema in the '60s, working for Coleman Francis and Ray Dennis Steckler. My favorite Moede film is "Rat Pfink a Boo Boo." 


Like some of his peers, Moede gravitated to adult cinema. His tasks included directing and photography. But "Last of the American Hoboes" was a passion project of his. Over the course of several years, Moede, along with script writer/actor Gordon Barclay, gathered film for this pseudo documentary that included a healthy dose of filmed dramatic inserts. Moede and Barclay moved from skid row streets to railroads, to "hobo jungles," to flophouses, cheap late-night diners, skid row, country homes, old trees, and many roads of middle America and the American West. The film has a lot of atmosphere with the relaxed outdoor hobo camps, and trains, and the different, cramped, oppressive life in downtown skid row. It culminates in Britt, Iowa, where a hobo convention is held and a hobo king crowned.


The film includes a few low-budget cult names of the era, besides Moede and Barclay. Genre fans will notice Coleman Francis and Bruno VeSota. The cast includes hoboes of the 1960s, including contenders vying for the title of hobo king.


I am really surprised this film never made it to the now-canceled TCM Underground movie series. Or maybe I missed it. But I doubt it. It also seems like a film that public television of that era might have been interested in airing.


I always wanted to see this film, and could have bought it thirty years ago. The magazine had ads for it. But it was an era when I was yet to solidify a career and couldn't easily part with the cash. But every few years I would casually scan the Internet for the entire film, but no luck. It had been a few years but recently I looked for it again and lo and behold, it's currently free to watch on Tubi.

 

The film also released an album of songs (see cover below). These are songs of the road and hobo history. The film boasts of covering 70 hears of hobo life. I enjoy the songs a bunch and will probably haunt Ebay to find a reasonably priced copy of the album. I was surprised a reviewer of the film on IMDB.com panned the songs. They are actually quite cool. 




So, after finally viewing it, what's my take on "Last of the American Hoboes?" Thumbs up. It's far from a great film. The low budget hampers it. Often scenes are shot silent and voices dubbed in. I would have liked to have seen more action in Britt, Iowa, and less inserted drama. The actors are earnest but limited. Also on IMDB.com a reviewer recalls being in the film as a child. She has nice things to say about Moede.


But those are really minor quibbles. This a fascinating film, a deeply personal endeavour from Moede and Barclay, who clearly have love and passion for the subject. Just the locations they moved into, and the unique individuals, as well as points of view that are inserted in the film, make it remarkable. Without condescension, the lives of hoboes, tramps and stationary homeless individuals are treated with respect. The film recreates history, including the unfair, sad state of the Depression-era Bonus marchers and the criminal trial and execution of IWW "Wobblie" labor leader Joe Hill.


The best acting is from Barclay, who portrays a traveling hobo. With his haunted, gaunt, unshaven face, and old clothes, he conveys effectively the frustration, and impotent anger of a man who understands all too well he's getting the short straw in life. His accounting of a man's suicide in a flop house is moving.


Moede is prominent later in the film as a bearded traveler riding the roads to the convention. 


I have no idea if this film played theaters. Our newspaper archive expert in Long Beach, Calif., David Grudt, found some newspaper clips for the film, which shows it garnered publicity in southen California. Rumor has it Moede garnered awards for the film. Late in his life, Moede received a career achievement award at a Cult Movies Magazine convention. He died in 2001. 


Below is a snippet of a Hollywood Citizen-News column in 1971, from Criswell, plugging the film. It's from the last edition Cult Movies magazine published.




Below are David's clips from, in order, The San Francisco Examiner, June 13, 1969; Ventura County Star, Aug. 15, 1971; Redding Calif., Record Searchlight, May 21, 1975; and finally, two small clippings from The Los Angeles Times that ran roughly 25 years apart! Same notice, Sept. 2, 1972 and Aug. 28, 1997. (I would have enjoyed a serving of Moede's hobo stew!). The film was sold for a long time at the now-gone Mondo Video a Go-Go in Los Angeles.










Tuesday, April 29, 2025

A True Yuasan Modern Gamera Film: Gamera The Brave, 19th Anniversary Celebration of Gamera The Brave

 



By Joe Gibson


The following is an anniversary celebration post of Gamera The Brave, intersecting with one particular aspect of the movie’s exigence. We may do a more in depth review eventually, but you can watch a discussion on the film from Doug and Joe Gibson here: https://youtu.be/O1SZ8W5BKIg?si=r-rG3-ExlPlFPjLu 


Gamera The Brave is my favorite Gamera film and one of my favorite films of all time.  An honest and objective inquiry might find that Gamera 3: Revenge of Iris has less plot conveniences (all of the monsters have built in plot justifications for when, why and where they appear unlike Zedus) and more success in the ambiguity it employs, but I will maintain that not only is Gamera The Brave the runner-up in nearly every category of filmmaking, but Gamera The Brave is also the truest Gamera film, at least in upholding a vision similar to Noriaki Yuasa’s with more success in budget allocation.


Background


Noriaki Yuasa was the primary creative of the franchise between 1965 and 1980 (1991 if you count the Gamera vs Garasharp short), his creative influence waxing and waning proportionally to the success of the brand. (Most people attribute Daiei president Masaichi Nagata with the original thought of a flying turtle monster, though other stories exist, but Gamera, as we know him, exists because of Yuasa.)  While the series would eventually become the ultimate child friendly kaiju adventures, Daiei’s vision for this character and franchise was a cheap knockoff of the then more serious Godzilla, bringing on Noriaki Yuasa (director), Nisan Takahashi (writer), Akira Inoue (creature designer) and Yonejiro Saito (producer), some of whom had more experience than others, for early drafts and development of the project. Those are some of the names that each brought their own ideas to this franchise, so we can try to whittle down basic authorial intents and inputs from there.  


Yonejiro Saito only worked on the first two and seventh (so his contributions are to be mostly ignored except in how the films under him differ from the rest), replaced by Maisaichi’s son Hidemasa Nagata (definitely more in support of the childlike vision since he wrote the disembodied child anthems for Gamera). Some sources indicate Hidemasa’s involvement as early as the original film, but others credit his father instead, which would make more sense. Despite only having one other directed film, Yuasa stepped up to leave his fingerprints pretty much everywhere else in the production.  As well as working on special effects, Yuasa worked closely with Inoue to iron out the designs of several of the monsters in the franchise, including Gamera himself, and Yuasa and Takahashi were united in the belief that Gamera should be The Friend To All Children, working together to include the infamous scene where hostile Gamera catches a child from the lighthouse after attacking. Yuasa has said that his primary job was adapting Takahashi’s scripts, but I actually believe Takahashi wrote whatever he was told to while Yuasa pushed in a distinct creative direction, since the second film Gamera vs Barugon, after Gamera was a success, demoted Yuasa to special effects director but kept Takahashi as writer and is a dark and gritty film about human greed with no child characters. 


Once Gamera vs Barugon, a big budget production, did not meet expectations, Daiei realized Yuasa somehow had the key to making this franchise successful and reinstated him as director, quite possibly catering to his vision since Gamera vs Gyaos was a far more polished demonstration of Yuasa’s tropes than the original film, which switched between Daiei and Yuasa, Daiei and Yuasa. The budgets would slowly dry up, motivating creativity from Yuasa but eventually surpassing his capability to make a competent story (see my review of Gamera vs Zigra: https://planninecrunch.blogspot.com/2024/07/gamera-vs-zigra-turning-53-years-old.html). 


The Tropes of Yuasan Gamera


But what are these Noriaki Yuasa staple tropes? Yuasa is a very fascinating and complicated figure, and the interviews with him, while cryptic, help us to understand him a little better especially Jorg Buttgereit’s and David Milner’s (if you can still find it). This explanation of his intent comes mostly from those sources.  


First, more than just featuring children, Yuasa wanted to emphasize the wisdom of children while engineering scenarios that serve not only to vindicate but console them and their worldview. Yuasa thought of himself as childish but also trusted children more than adults because he grew up during World War II and witnessed the inconsistency of the adults around him politically reacting to all of that.  Children were simple and could see the truth of things without confusion, so, even with all sorts of turmoil and politics around them, the truth in a Yuasa movie must be simple and ideally it is the child character that can understand it by the end of the film. With the journey Gamera The Brave’s child protagonist goes on, once I explain it, you’ll be sure this is represented in the movie too.


However, children also needed to be protected. Yuasa spoke of a time when he was filming at an institution for abandoned children and noticed their sadness as one of the reasons he made Gamera into The Friend To All Children. Gamera specifically goes out of his way and often into danger to protect Eiichi from Gyaos, Masao and Jim from Viras, Akio and Tom from Guiron, and Ken and Helen from Zigra. While that trend continued into the 90s films (random child in GOTU, Asagi in all films and Ayana in the third), it is on full display in Gamera The Brave.


Going along with that, Gamera has to be an influence that helps the children navigate the issues in their lives. Obviously, when they trust in him, he saves the day, but Gamera actually seems to help Akio and Tom with their character arcs while helping them fight Guiron, and is one of the main influences that helps Keiichi in his social life as he gains the older sister influences he needs in his life from the Space Women (as bizarre as Gamera Super Monster is, there is at least a clear thematic core that interplays with the other trends of this franchise). A home life with mundane conflict stemming from the children being seen as childish is very common for the franchise, so we should look out for that.


Adults are not as trustworthy, but, on an individual basis, if they support the kids, they are good guys, and, if not, they are not. Virtuous characters either actively defend the children or think like children themselves (Kondo in Gamera vs Guiron and the worker in Gamera vs Zigra), while unhelpful but sympathetic characters initially oppose the children but come around to their way of thinking (the parents in most of these movies), and truly evil characters often betray the kids from a place of trust (Viras himself and the Terans in Gamera vs Guiron). This is something that gets more elaboration in Gamera Rebirth with notable plot payoffs based on the reveals of which adult humans have or do not have children’s better interests in mind, but there are aspects of it here.


The children also must play a role in the monster proceedings of each film, whether it is as simple as Eiichi needing to be rescued not only by Gamera but also some human characters, as arbitrary as the children getting Zigra to paralyze them so they don’t die of asphyxiation in a broken Bathysphere (even in context, that one is pretty harebrained) or as direct as the boys in Gamera vs Jiger literally going inside Gamera to abort Jiger’s parasitic child with a shortwave radio.  We must pay extra attention to where the kids fit within monster set-pieces and how the film leverages that. (If, for example, the core of this movie were a scene emphasizing the way particular kids as well as all kids can and will help Gamera when given the chance, that would fit quite nicely into this franchise.)


Single parent families are common but so are dual parent households (both are prominent in this movie). Similarly, pairs and trios of friends exist in the old movies and here to varying extents. I do not mean to be fallacious and claim total adherence to the formula of a Showa Gamera film because the cultural and societal context is different. Yuasa’s views came about as a reaction to perceived adult political inconsistency as Yuasa was growing up around the time of World War 2, so that subtext cannot be carried forward organically within this film. (Instead, the film seems to be using the Showa series itself as the subtextual background stimulus to justify the tropes in ways I will explain shortly.)


Finally, and this is where we get into that bizarre Yuasa phrasing that is either due to translation errors or genuinely how this man’s brain worked that animals are also capable of the same emotions as humans, and as part of a religious philosophy, gigantism does not disqualify one from being like man either. All this to say, Gamera’s emotions are as valid as any other, and him being a turtle is no reason he cannot be a human archetype. Having already thought about this, Gamera is this strange mixture of Sage, Caregiver, Everyman/underdog and Warrior that does not fit popular definitions of any of those the more specific you get but can bring all of those together into a specifically Jungian version of Jesus Christ (read my Jungian analysis of Gamera vs Guiron for more information: https://planninecrunch.blogspot.com/2024/04/a-jungian-exploration-of-gamera-vs.html), which is also weird because I have no evidence at this point of Yuasa having any affinity for Christianity, least of all Jungian Christianity. (Ultraman himself seems to be an inherently Christian character and later analysis into Ultraman 80 to see how Christian Yuasa’s episodes are will be my last chance to further that connection.) The specific imagery is self sacrifice (Gamera Super Monster), crucifixion (Gamera vs Jiger) and a death and rebirth cycle (Gamera vs Guiron). 


So, on one end, Gamera as a gigantic animal, is not disqualified from being human and God, but Yuasa also emphasized that the less organic the villain monster, the more Gamera was a hero by comparison (one of the main reasons I read knife-headed Guiron as a false Christ personally, but you can read more on that by following the links). For this point, what we have to keep in mind for Gamera The Brave is that Gamera is a character, maybe Jesus, and the less organically possible the villain monster gets, the less human it is (extra points if the villain monster gets less organically feasible over the course of the film rather than just starting out inhuman).





The Yuasan Film


Toru Aizawa is the protagonist of Gamera: The Brave. As a child protagonist with a special bond with Gamera that we are meant to empathize with and see the story through, his character has an automatic credibility, but he also demonstrates wisdom and knowledge about what to do with Gamera and strong interpersonal skills with his friends. While he is stubborn and realistically whiny, the moment where he learns of Mai’s impending surgery and offers the red jewel for good luck as well as his scenes learning to care for Gamera clarify a strong moral center in a dynamic character that grounds this experience (this is the type of story where the lead character’s development demonstrates the theme). While his friends outside of Mai are not exceptionally well developed, their role in the shared relay race to Gamera clarifies that they can step up to do what needs to be done and exemplify the wisdom of Yuasan Gamera children. While Mai takes the most vocal stance against keeping Toto, she is the first in the chain to get the jewel back to Gamera. To make those last two sentences make sense, I should explain that the scene at the core of this movie, that every leads up to, is a set piece in which all of the kids in the movie including set extras, all realizing Toto needs the red jewel good luck charm found by his egg to fully become Gamera and use the powers to save the day, pass of the jewel to each other to reach him in time. 


Adults try to evacuate the city and impede the children running straight into the danger, but, any time an adult stops them, another kid arrives until the jewel gets to Gamera. This exemplifies the Yuasan ideal that children are wiser and more trustworthy and ultimately more powerful in these scenarios. Actually, the movie’s original title would translate better to The Little Braves, Gamera, which by process of elimination is actually referring to the children in this scene and not Gamera himself.


Though this is a children’s film, the antagonist Zedus is a literal maneater, and the child characters are literally in danger of getting eaten throughout the film. Toru’s friend Mai is waiting for and then goes through a risky surgery, and her entire family has to deal with the idea that she might not make it (thankfully she does). Similarly, Toru just lost his mother and not only mourns having her near but lacks belief that he will ever see again, a very human character wound to ground this story in. To varying degrees, the children need Gamera, but their partnership with Gamera works because they are brave, and, for them to be brave, they have to face adversity, even adversity that would be difficult for adults.


As the adult figures are judged in this movie by proximity to the children, those that are motivated to look out for the children and/or defer to their wisdom are the “good guys.” Toru’s father is technically structurally a minor antagonist in this movie because he wants to keep Toru safe and away from the kaiju action, but he eventually relents, and his own previous connection to Gamera helps to explain why. At the same time, the life and death stakes affecting Toru and Mai also affect their parents. The military and government task force help Gamera recover but do so for their own reasons and fundamentally disagree with the children, which codes them as shifty and perhaps past their usefulness.


Gamera, though far less blatant than Ultraman, is very easy to slot into a Christ role, and, as I have mentioned a few times before, Little Braves Gamera happens to be the strongest example of Gamera as a Christ figure and legitimately has more one to one points of comparison than some Ultraman shows. In this case, Toru’s growth alongside Gamera specifically allows him to gain faith in an afterlife, so a spiritual component exists in the subtext of this movie. More tantalizing, this Gamera, Toto, is both Son and Father, reborn 33 years (the age of Christ in tradition) after a self sacrifice. By the end of the movie right when Toto is about to willfully self-destruct (giving up the ghost), he has been lodged in a building, and Zedus spears him in the side (I am fairly confident it is the same side as Jesus was supposed to be speared on). Consequently, this is actually a fairly good Easter movie for being about the miracle of a Christ figure’s rebirth, and, as Easter just came, it is worth mentioning. I do feel I have harped on the Gamera as Christ symbolism a little bit too much lately though and will try to explore other aspects for the next little bit.


In the Showa Gamera series, the children would usually have an important role in the action, and that is true here too. The heart of this movie is the aforementioned scene when the kids pass off the red jewel back to Gamera to get him to full power. Having to save Gamera calls back to Gamera vs Jiger notably (but that case was a radio powered abortion, and this case is throwing a rock into Gamera’s mouth). As for Eiichi and most of the other child characters, Gamera has to save Toru’s friend from the enemy monster in the film. Even the speculation from Toshio in the original film on Gamera’s motivations has a match here, while Toru initially refuses to believe Toto is Gamera and gets to spectate much of the action. Though it all may very well be coincidental, the spectrum of Showa Gamera child engagement is present in this film.





Zedus is an interesting creature that could match Yuasa and Inoue’s design philosophy insofar as he technically grows less and less organically natural/viable as he establishes and codifies himself as the villain of the picture. First, he appears lampooning Jaws offscreen attacking survivors of a shipwreck (notably an actual shark could do everything he does in that scene). When he reaches the mainland, and we see his full design, he attacks and eats humans, something very down to Earth for a kaiju to do (compare this to Legion from two films prior, who was an entire army of pneumatically powered extraterrestrials). Zedus then gains special abilities of the extendable tongue and frill that serve to separate him from the mostly natural dinosaur he had been thus far. It is not quite as blatant as literally turning Guiron into a knife to drive the point home that he is villainous and organic, but Inoue even said at the time “Only Guiron is like this,” implying that it is usually meant to be more subtle. (Indeed, Viras’ squid head is also capable of stabbing Gamera in the climax of his movie, the same movie that introduces us to Viras as an innocent animal in a cage before revealing he can talk and is in charge of the entire operation, warping our perception of him from organic zoo animal to impossibly sharp space demon squid.)


This last one is not necessarily a serious point, but, in my own analysis of Gamera vs Guiron, I found similarities to portal fantasy (at least more than there were with Grimm’s fairy tales), and, here, the concept of a pet named Toto could be a subtle reference to The Wizard of Oz, one of the most notable Portal Fantasy films.  Whether or not this was coincidental either time it occurred, a Yuasan trope nonetheless became a Tasaki trope.


Basically, this film is everything Yuasa would have wanted but with better writing, acting and special effects.


Conclusion


While it is impossible to truly replicate a Yuasa film, this film comes the closest. Based on Gamera vs Guiron, Yuasa would have emphasized acrobatics in the fight scenes more than this film does, though it also has some involving Zedus. As far as the positive portrayal of Toru’s father, it is possible that such a character would exist in a Yuasa film and also possible he would not (much of Yuasa’s worldview regarding the negative qualities of actors and adults came from Yuasa’s father, an actor, also being unfaithful, and mother characters are certainly more common than fathers in the Showa series, though both exist).


It is not exactly a surprise this film turned out to emulate Yuasa’s style; according to Wikizilla, that was director Ryuta Tasaki’s goal, as he, like Yuasa before him, predominantly made his tokusatsu stories to be appreciated by children. The story for this movie was also based on earlier draft of the 1995 film Gamera Guardian of the Universe (before that film and trilogy went in its own darker direction helmed by Shusuke Kaneko and Kazunori Ito) that I unfortunately could not find more information on before the release of this post. I must confess I have not looked as deep into Tasaki as I have attempted for Yuasa, but, as The Little Braves: Gamera is the last film in the franchise, Tasaki, born 1964, is the 30 years later (Yuasa was born in 1933) next generation to keep the franchise and our connection to Gamera intact, just as we see in the movie’s Aizawa family. 


I cannot help but compare this film from 2006 with Godzilla Final Wars (2004) as both were intended to serve as celebrations for the franchises before them, but, while Godzilla Final Wars paraded around the corpses of our favorite monsters and reduced Akira Takarada and Kumi Mizuno to set dressing, The Little Braves: Gamera crafted a compelling new story that truly celebrates the old in such a way that I am sure Noriaki Yuasa would have been proud if he’d lived to see it.  Yuasa praised the moment toward the end of the 1998 Godzilla where human and monster are face to face, but, here, it is not a moment in isolation but the scope and focus of this story to reach that point.










Thursday, April 3, 2025

'Monstrosity' is gutter auteur Andy Milligan's take on Frankenstein

 



Essay and review by Doug Gibson


Rob Craig’s book on Andy Milligan, Gutter Auteur: The Films of Andy Milligan, is aptly named. Milligan, who died nearly 35 years ago, made films designed for 42nd Street. The sleazier the “Deuce” got, it didn’t matter; a Milligan film would provide well for its audience.


Jimmy McDonough, who penned the superb biography, “The Ghastly One: The Sex-Gore Netherworld of Filmmaker Andy Milligan,” recounts Milligan’s early career, when there might have been an opportunity for him to break through bohemia and into a mainstream career. In the ‘60s, he wrote, acted and directed plays in such iconic locations as Caffe Cino and La MaMa Experimental Theater. A short film he directed in 1965,”Vapors,” is well regarded as an early gay-themed film. It played art houses on both coasts.


But McDonough also chronicles a horrific familial life Milligan endured, and it likely affected his career, as he feuded with producers and distributors, and could be tyrannical, even cruel, when directing. After making some late-feature adult drama films that are unfortunately lost (some attracted better than average reviews and box office) Milligan settled down into grindhouse horror direction. William Mishkin was his money man. Milligan would get $20,000 or so, spend half of it making a film, and presumably pay himself with the excess.


A dress-maker who ran a shop for a while, Milligan made garish period pieces. He made versions of horror films, including “Torture Dungeon,” (Richard the Third), “Blood,” (House of Dracula), “The Body Beneath,” (Dracula), “The Rats are Coming. The Werewolves are Here,” (The Wolf Man/Willard), “The Man with Two Heads,” (Dr. Jekyll and Mr. Hyde), “Nightbirds,” (The Servant) and “Bloodthirsty Butchers,” (Sweeney Todd).


Drawing on his dysfunctional life, he made psychological, violent films that assailed marriage (The Ghastly Ones,” religion, “Guru the Mad Monk,” and family life, “Seeds.” He even made a poignant, downbeat porno/adult film, “Fleshpot on 42nd Street,” that is a commentary on life where his films were often shown.


Occasionally Milligan would attempt to move from Mishkin to other producers. He even made films in England. But most films were with Mishkin.


For a long while, Milligan lived in Staten Island, and some films were shot at his home. He eventually bought and lived in a Staten Island hotel where he shot a couple of films. He then moved to Manhattan and ran an off-Broadway theater, The Troupe, for several years.


Perhaps feeling his age, and disgusted with the decay of Manhattan, Milligan moved to Los Angeles in the mid ‘80s. He resumed much of his past life, opening an ill-fated dress shop, started a Troupe West playhouse which lasted a few years, and made some movies. Milligan, a gay man, also settled into a relationship with a younger man, a sometimes hustler, named Wayne Keeton.




Milligan made three films in Los Angeles: “The Weirdo,” an interesting remake of a lost film that involved a bullied young man in a dysfunctional family. He also directed (for hire) a film, a comedy horror titled “Surgikill.’


In between Milligan kind of reunited with the Mishkin family to direct “Monstrosity.” Lew Mishkin, William’s son, provided the money. Andy and Lew hated each other, but the VHS boom probably motivated the ulta-low-budget film, which is Milligan’s take on the Frankenstein monster, with a little bit of the Golem thrown in.


None of Milligan’s ‘80s films made any money. The video boom was over. “The Weirdo” perhaps had a tiny VHS release, and later a Blu-Ray. “Surgikill” sat on the shelf for decades. ‘Monstrosity” economically fared no better. It may have had a small Europe VHS release. It finally found a DVD home early in the 21st century and a Blu-Ray release in 2018.


Yet “Monstrosity” is my favorite Milligan LA film, and I feel comfortable saying it’s the most cultish of his last films. It’s dreadfully cheap, with typical Milligan gore (a couple steps below Herschell Gordon Lewis). The first 25 minutes – despite interesting film-noirish shots of sleazy ‘80s Los Angeles – is torture porn.


Stereotypical punks kill and maim random people on the streets. They rape and badly injure a young woman. While in what’s supposed to be a hospital room – but looks like a bedroom – one of the killers, pretending to be an orderly, savagely kills her, removing her intestines (again poor special effects). Her grieving boyfriend, along with a couple buddies, decide to create a Golem-like monster to get revenge. In an outdoor shed, they do just that and name the creation “Frankie.” Get it?


Readers may be wondering why I keep watching. But once Frankie arrives – played by frequent Milligan actor Hal Borske – “Monstrosity” turns into something special, the unique work, indeed, of a gutter auteur. As Craig writes in “Gutter Auteur …,” “… “Monstrosity” is an amazing, baffling and at times extraordinary film, equal parts social satire, slapstick farce and light fantasy, awash in the overall sheen of the horror-comedy mythos. … “Monstrosity” is Andy Milligan’s “Frankenstein,’ a conceit stated overtly by one of the characters, and vividly illustrated via the film’s main plot points.




Borske's Frankie captures the spirit of Mary Shelley’s creation. He’s a monstrous innocent, initially trusting in his creators but learning the downbeat, dysfunctional lesson that most of the world hates him, and his creators only want to control him.


It’s not an irony, but merely obvious, that Borske’s Frankie, despite his deadly violence, is the most humane character in “Monstrosity.” And Milligan throws in a love interest, a dim-witted, oft-abused but gentle drug addict named Jamie Lee, played by Carrie Anita. It’s a marvelous performance by an actress I doubt was in another film.


Milligan never did love better than in this film as the relationship between a monster and a street girl seems natural. In wacky fashion, the pair are married by a guardian angel. During intimacy blood, rather than semen, shoots from other parts of Frankie’s body.


The cruel murder of Jamie Lee by Frankie’s creators leads to a revenge-filled bloody climax.


The final scene of “Monstrosity” is a cult gem. Author Craig accurately tags it as “allegorical.” Frankie sits on a public bench chatting away with a “bag lady’ named Agnes. They converse about life and the things they’ve learned through existence. Frankie is mellow, a bit downbeat but also optimistic, prepared to use his brain to be the best man he can be. What I like most in this final scene is that Frankie seems to have blended in with life on the street. His contemporaries aren’t alarmed by his conventionally grotesque appearance.


The camera moves up into an epilogue where Milligan shouts “Cut, that’s a wrap! Then cast and crew members join Frankie and Agnes on the street. It’s another cultish touch that probably wouldn’t have been included had the film received an initial release.


After “Monstrosity” there was the for-hire “Surgikill.” Milligan’s boyfriend Keeton died of AIDS. Soon afterwards Milligan was diagnosed with AIDS. The Troupe West playhouse closed and Milligan died in 1991. Author McDonough, who worked on the crew on “Monstrosity,” relates Milligan’s horrific final days. By then a pauper, Milligan is buried in an unmarked grave.


If you want to learn more about Andy Milligan, you can purchase McDonough’s’ updated biography and Craig’s analysis book here, and here. You can search ebay or other sites for issues 52, 53 and 54 of Tim Lucas’ Video Watchdog, to read a three-part series on Milligan. And Plan9Crunch blog has a detailed look at the making of “Surgikill” by its writer, the late Sherman Hirsh. Andy, in rascal fashion, conned Sherman into believing he never made films in England, but it’s a great read. And Plan9Crunch blog interviewed McDonough a long while ago. Many of Milligan's films are reviewed at Plan9Crunch.com.